Staff Research Engineer - Computer Graphics, Next Generation AI/ML Animation R&D
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Prepare for this interview
EliteAI-generated questions, company research, and talking points tailored to this role
Sony Corporation of America , located in New York, NY, is the U.S. headquarters of Sony Group Corporation, based in Tokyo, Japan. Sony's principal U.S. businesses include Sony Electronics Inc., Sony Interactive Entertainment LLC, Sony Music Entertainment, Sony Music Publishing and Sony Pictures Entertainment Inc. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: www.sony.com/en . Position Summary Sony Corporation of America currently has an opening for Staff Research Engineer in our U.S. Research Center located in Culver City, CA. This position is responsible for leading technical efforts on developing AI/ML based animation core technologies and producing Next Gen. photo-real 3D CG animation content for Sony's future business and services. Responsibilities include driving technical requirements for novel animation algorithm R&D in close collaboration with Sony's professional creators and world-class research scientist teams to analyze, benchmark, validate and develop complex algorithms of novel 3D content creation workflow efficiently. Finally, you will be responsible for invention disclosures, working with patent attorneys to secure intellectual property. JOB RESPONSIBILITIES Technical Lead in fundamental theories, principles and algorithm development in the field of AI/ML 3D CG animation and visualization based on scientific survey, analysis, benchmark and validation. Actively engage in project's new initiatives and strategy. Support, propose and contribute to project plan for new business creation. Document all phases of research and development. Oversee submission of intellectual property. Travel to visit project collaborators in oversea. Honesty, trustworthiness and ethical conduct are material requirements for the responsibilities outlined above QUALIFICATIONS FOR POSITION Your qualifications and experience should include: PhD in Computer Science, or Electrical Engineering, or related scientific field, is required. Solid publication record in AI/ML based 3D CG animation algorithm research, particularly in the field of facial animation, hair or garment modeling/simulation. 4+ years of industry experience, preferably in 3D Computer Graphics. Excellent communication skills are required. Highly proficient with Unreal Engine (MetaHuman), Maya, or related CG platforms. All candidates must be authorized to work in the USA. We are committed to creating an inclusive employee experience for you to thrive as part of Sony's purpose to "fill the world with emotion through the power of creativity and technology. "
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