Senior Research Engineer - 3D Graphics Compression
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EliteAI-generated questions, company research, and talking points tailored to this role
Sony Corporation of America , located in New York, NY, is the U.S. headquarters of Sony Group Corporation, based in Tokyo, Japan. Sony's principal U.S. businesses include Sony Electronics Inc., Sony Interactive Entertainment LLC, Sony Music Entertainment, Sony Music Publishing and Sony Pictures Entertainment Inc. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: www.sony.com/en . POSITION SUMMARY Sony Corporation of America seeks a Senior Research Engineer for its U.S. Research Center in San Jose, CA to drive research in 3D image processing, computer graphics, and 3D image compression by creating, validating, and optimizing algorithms for structure from motion, point clouds, meshes, and new representations (e.g., NeRF and Gaussian splats), delivering reproducible results and efficient solutions for product integration. JOB RESPONSIBILITIES Ensure technical relevance by evaluating current and emerging 3D compression technologies. Deliver new 3D imaging concepts by taking them from initial design through product integration and market release. Validate capability and quality by performing feasibility studies and experimental evaluations. Deliver robust implementations by designing algorithm architectures and applying advanced engineering and mathematical principles. Achieve cross-platform performance targets by optimizing algorithm performance across a variety of platforms. Ensure consistent evaluation by defining test procedures and evaluation methodologies. Sustain high-quality algorithms and software applications by providing advanced technical expertise across design, development, and maintenance. Increase capability by writing code that improves or extends existing solutions. Restore reliability by diagnosing, debugging, and resolving complex application issues. Improve outcomes by developing new technical and domain expertise and applying it to products and research problems. Ensure reproducibility by documenting all phases of research and development. Secure intellectual property by drafting and filing invention disclosures and collaborating with patent attorneys. Influence international standards by contributing technical proposals and participating in standards meetings. Disseminate results by drafting professional articles for technical journals as required. Honesty, trustworthiness and ethical conduct are material requirements for the responsibilities outlined above QUALIFICATIONS FOR POSITION Your qualifications and experience should include: PhD (or MS with a minimum of 3 years of related experience) in Electrical Engineering, Computer Engineering, Computer Science, Applied Mathematics, or a related field. Demonstrated knowledge and experience in multi-view imaging, 3D image processing, 3D image compression and computer graphics (e.g., publications, patents, open-source contributions, or shipped features). Research experience in point cloud, mesh, and/or Gaussian splats reconstruction and compression (e.g., peer-reviewed work, prototypes, or standards-related experimentation). Strong programming skills in C/C++ and Python (e.g., production-quality code, performance profiling/optimization, and reproducible experimentation). Experience with machine learning libraries such as TensorFlow and/or PyTorch (e.g., experimentation, training/inference pipelines, or integrating learned components). Excellent communication and presentation skills (e.g., clear technical writing, conference or internal talks, and cross-functional collaboration). Proficiency in Linux-based development environments. Work Arrangement Remote work can be considered after an extensive period of on-site training and may require monthly business trips to the head office. We are committed to creating an inclusive employee experience for you to thrive as part of Sony's purpose to "fill the world with emotion through the power of creativity and technology. "
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